Blogroll

Syndicate

February 2006

Sun Mon Tue Wed Thu Fri Sat
      1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28        

New Blog

Subscribe w/Newsgator

  • Subscribe in NewsGator Online

« Not again, sigh | Main | More Downfall of Traditional Media Stuff »

Jan 24, 2006

Comments

Rob

To your point, the "wrong definition" of war gaming in most companies seems to be more the reuse of entrenched ideas into a response plan as opposed to simulating something and then bubbling up the response plan. The latter is the way to go, but is expensive and time consuming. I think the typical consultant run wargame is a 4 week project with a $200K+ price tag.

Not sure what the answer is to a quick alternative to war gaming to avoid the echo chamber ... aside from maintaining a broad, diverse network which won't parrot your thinking.

Jack Moore

Very good observations from Jeff and Rob. However, go back 20+ years and look and business school education. The field was crowded with computer-based games in which alternative strategies were trashed or rewarded. Go back 30+ years, and game theory was part of the curriculum. Now, fast forward to the present and look for these and other artifacts of analytical approaches to strategic planning. What do you see? Answer: Not much. What's this about?

jeff

Jack,
You will enjoy reading this paper:
http://www.firstmonday.org/issues/issue5_2/ronfeldt/

The comments to this entry are closed.